DUMP of D:/mes_projets/unity/Pinball Unit3D/trunk/sources/PinballUnit3D/Assets/../libs/fpModels.fpl.grab/Trigger-Star.fpm
pinmodel
	name=Trigger-Star
	id=trigger-star
	linked=0 (0x00000000)
	type=12 (0x0000000C)
	material_type=2 (plastic)
	preview_path=Trigger-Star-Preview.bmp
	preview_data_len=9014 (0x00002336)
	preview_data.len=9014 (0x00002336)
	per_polygon_collision=0 (0x00000000)
	secondary_model_enabled=0 (0x00000000)
	secondary_model_z_distance=750 (0x000002EE)
	special_value=0
	primary_model_enabled=1 (0x00000001)
	primary_model_path=Trigger-Star.ms3d
	primary_model_data_len=7423 (0x00001CFF)
	primary_model_data.len=7423 (0x00001CFF)
	reflection_use_primary_model=1 (0x00000001)
	nb_collision_shapes=1 (0x00000001)
	collision_shapes_enabled=1 (0x00000001)
	collision_shapes_data.len=44 (0x0000002C)	int shape_number=1
	int shape_type=1 (Vertical Cylinder)
	int generate_script_event=1
	int collide_ball=0
	int event_id=0
	float pos_x=0
	float pos_y=-2.5
	float pos_z=0
	float dim_val_1=8 (Radius)
	float dim_val_2=3.5 (Length / 2)
	float dim_val_3=0 (not used)
	float dim_val_4=0 (not used)

	end
